Residing in Phoenix, Arizona, I’ve been 3D modeling for four years and continue to enhance my skillset as I pursue a career in the game development industry.
I'm a game developer and long-time modder. Aside from my industry work, I've been involved with various mod projects over the course of the last decade, and have interests including playing musical instruments, film photography, firearms, automobiles, and cooking. I was going to add writing to that list, but considering the abject difficulty I've had writing this little piece on myself, it's probably best to not embarass myself like that.
Hi, I'm Rowan. I'm an upcoming BCs Games Production Student studying at Confetti Institute of Creative Technologies in the 2018/19 academic year,
but I'm also one of the Web Development team lead here on the project & a level designer. When I'm not doing project work, you can typically find me
play various games such as Telltales Walking Dead, CK 2 or Rainbow Six Siege but I'm a massive LiS fan.
Everything is a picture waiting to be taken... Maxine Caulfield LiS
Modder, astrophysics student, rock climber, series of loud bird noises.
C# developer from Georgia currently doing projects on Unreal Engine 4. Together with other programmers, bringing all of the nv gameplay systems you missed and some new ones. Also being the team purist, making sure every system fits well and is as good or better than it was in new vegas.
Belgian social worker, social engineer and modder, scripting is my passion since Fallout 3. I specialize in gameplay features and my imagination has almost no border.
I live in Kiev, Ukraine. I've started to learn traditional arts since I was 9 years old, so now I have 11 years of experience in traditional 2D arts. I've started to learn 3D one year ago, and started to make mods because I love to see my work in action. Also, it's just fun. So that is pretty much all my story.
Leldorado comes from the land of Switzerland, bringing models a plenty. He is in charge of coordinating tasks, making game ready assets, and amongst other things, he's the king of shitposting
Bigcman the lead for 2D Digital Art, an incredibly experienced 2D artist located in the United States of America. You'll see his work throughout the Mojave Wasteland on your travels.
I'm a composer and sound designer based in the Netherlands. I've worked on many types of projects, including games, and I've dabbled in nearly all aspects of
modding over the years. I will be overseeing everything related to audio, from producing brand new music and sounds to implementing them in the game.
Fallout: New Vegas is my all-time favourite game, and it's very important to me that F4NV will preserve its unique sonic identity, and that any additional content we create is held to the same standard of that in the original game.